Color = 0xCFFFFFFF DrawString = -70, 10, "x%.1f", CAM_ZOOM If = inventory > 0 Color = 0xCF1FFF1F DrawString = 120, -80, "Inventory [ %d ]", INVENTORY Endif ; 色設定を橙にして照準描画を呼び出す。色設定はCall先にも引き継がれる。 Color = 0xFFFFC90E Call = sight ; 色設定(Current Color) Color = 0xFFFFC90E ; 座標(Position) DrawString = -205, 20, "X: %+.1f", pos_X DrawString = -205, 30, "Y: %+.1f", pos_Y DrawString = -205, 40, "Z: %+.1f", pos_Z DrawString = -150, 20, "[%+.2f]", motion_X DrawString = -150, 30, "[%+.2f]", motion_Y DrawString = -150, 40, "[%+.2f]", motion_Z ; 耐久値(HP) ; HPが20%を超えている場合は橙(0xFFFFC90E)、HPが20%以下の場合は赤(0xFFDF0408) Color = hp_rto>0.2? 0xFFFFC90E: 0xFFDF0408 DrawTexture = hud, 144, 95, 64,20, 128,64, 128,20 DrawString = 150, 97, "%3.0f", HP_PER DrawString = 150+26, 97, "/ 100", HP_PER DrawRect = 146, 107, hp_rto*60, 6 ; 弾数, 残弾 背景 (Ammo background) DrawTexture = hud, -208, 57, 62,10, 128,64, 128,20 ; 武器名 (Weapon name background) DrawTexture = hud, -208, 68, 106,10, 128,64, 128,20 ; 弾数, 残弾 (Ammo) リロード中でなければ橙、リロード中であれば赤 Color = reloading==0? 0xFFFFC90E: 0xFFDF0408 DrawString = -207, 58, "%s", WPN_AMMO DrawString = -181, 58, "/", WPN_AMMO DrawString = -172, 58, "%s", WPN_RM_AMMO ; 武器名 (Weapon name) DrawString = -207, 69, "%s", WPN_NAME ; 銃身の熱量タイプの場合(Heat) If = is_heat_wpn==1 Color = 0xFFFFC90E DrawRect = -145, 57, 43, 10 Color = 0xFF806404 DrawRect = -144, 58, 41, 8 Color = 0xFFDF0408 DrawRect = -144, 58, 41*wpn_heat, 8 EndIf ; 迫撃砲の着弾距離 Color = 0xFFFFC90E Call = mortar If = cam_mode==1 DrawString = 30, 50, "NIGHT VISION" Endif If = cam_mode==2 DrawString = 30, 50, "THERMAL VISION" Endif If = have_flare==1 Color = can_flare==1? 0xFFFFC90E: 0xFFDF0408 DrawCenteredString = -60, 50, "[ FLARE ]" Endif ; レーダーを持つ機体の場合 If = have_radar==1 DrawTexture = vehicle_hud, 144, 21, 64,64, 0,0, 128,128 Color = 0x80FFFFFF DrawLine = 144, 21+32, 144+64, 21+32 DrawLine = 144+32, 21, 144+32, 21+64 Color = 0xFF28d448 DrawEntityRadar = -plyr_yaw-180, 144, 21, 64,64 Color = 0xFFDF0408 DrawEnemyRadar = -plyr_yaw-180, 144, 21, 64,64 DrawTexture = vehicle_hud, 144+16, 21, 32,64, 128,0, 64,128, radar_rot EndIf