DisplayName = F/A-18F Super Hornet AddDisplayName = ja_JP, F/A-18F スーパーホーネット MaxHp = 190 EnableNightVision = true EnableEntityRadar = true EnableEjectionSeat = true Speed = 1.15 FlareType = 4 ParticlesScale = 0.7 EnableSeaSurfaceParticle = true MaxFuel = 1200 FuelConsumption = 1.0 ThirdPersonDist = 20 MotionFactor = 0.968 ThrottleUpDown = 1.8 MobilityRoll = 1.8 EnableGunnerMode = true CameraPosition = 1.4730, 0.8147, -1.4433, false, 40, 10 AutoPilotRot = 0 ConcurrentGunnerMode = true ; M = Military(軍用機). F = Fighter(戦闘機) Category = M.F HUD = plane, plane_gnr AddSeat = 0.00, 2.1056, 4.37 AddGunnerSeat = 0.00, 2.3900, 2.53, 1.4730, 0.8147, -1.4433, true, -60, 90 AddPartCanopy = 0.0, 3.176, 0.825, -1,0,0, 30 AddPartCanopy = 0.0, 3.176, 0.825, -1,0,0, 0 AddPartCanopy = 0.0, 3.176, 0.825, -1,0,0, 0 AddPartCanopy = 0.0, 3.093, 1.988, 1,0,0, 70 AddPartCanopy = 0.0, 3.788, 2.982, 1,0,0, 14.83 AddPartCanopy = 0.0, 3.176, 0.825, -1,0,0, 30 AddPartCanopy = 0.0, 3.176, 0.825, -1,0,0, 0 AddPartSteeringWheel = 0.0000, 2.1300, 4.6500, 0.0, 0.0, 1.0, -20 AddPartThrottle = 0.0, 0.0, 0.0, 0,0,0, 0, 0.000731, 0, 0.17876 ;Front AddPartLG = 0.00, 1.64, 3.71, -1,0,0, 105 AddPartLG = 0.00, 1.36, 3.92, -1,0,0, 105 AddPartLG = 0.00, 1.60, 2.01, -1,0,0, 45 ;Left AddPartLG = 0.83, 1.13, -2.50, 1,0,0, 155, -5,-10,-5, 90 ;Right AddPartLG = -0.83, 1.13, -2.50, 1,0,0, 155, -5, 10, 5, 90 ;Lear ;AddPartLG = 0.00, 0.74, -8.63, -1,0,0, 130 AddPartLG = 0.4131, 2.554, 4.836, 1,0,0, 65 AddPartWeapon = m230, true, false, false, 1.4730, 0.8147, -1.4433 AddPartWeaponChild = false, true, 1.4730, 0.8147, -1.4433 AddPartWeaponMissile = mk82, false, false, false, 3.56, 1.23, -6.20 AddPartWeaponMissile = mk82, false, false, false, -3.56, 1.23, -6.20 AddPartWeaponMissile = mk82, false, false, false, 4.08, 1.23, -6.20 AddPartWeaponMissile = mk82, false, false, false, -4.08, 1.23, -6.20 AddPartWeaponMissile = agm-65, false, false, false, 4.70, 1.14, -6.70 AddPartWeaponMissile = agm-65, false, false, false, -4.70, 1.14, -6.70 AddWeapon = m61a1_l, 0.000, 2.400, 7.000, 0.0, 0.0 AddWeapon = lau-68, 3.77, 1.24, -1.00, 1.0, 0.0 AddWeapon = lau-68, -3.77, 1.24, -1.00, -1.0, 0.0 AddWeapon = mk82, 2.00, 1.01, 0.00, 1.0, 3.0 AddWeapon = mk82, -2.00, 1.01, 0.00, -1.0, 3.0 AddWeapon = mk82, 2.75, 1.01, 0.00, 1.0, -3.0 AddWeapon = mk82, -2.75, 1.01, 0.00, -1.0, -3.0 AddWeapon = agm-65, 4.70, 1.14, -2.00, 1.0, -3.0, true, 2 AddWeapon = agm-65, -4.70, 1.14, -2.00, -1.0, -3.0, true, 2 AddWeapon = aim-9x, 7.25, 2.25, -3.00, 1.0, 0.0, true, 2 AddWeapon = aim-9x, -7.25, 2.25, -3.00, -1.0, 0.0, true, 2 AddWeapon = targeting_pod_block, 1.4730, 0.8147, -1.4433, 0.0, 0.0 AddWeapon = targeting_pod_ph50s, 0.0000, 2.7000, 1.1000, 0.0, 0.0, true, 2 AddRecipe = " XP", "GXX", " XP", X,iron_block, G,redstone_block, P,furnace AddPartWing = 5.10, 2.36, -4.17, -1,-6,70, 100 AddPartWing = -5.10, 2.36, -4.17, 1,-6,70, -100 BoundingBox = 0.00, 1.90, 7.20, 1.0, 1.0 BoundingBox = 0.00, 2.12, 5.60, 1.3, 1.5 BoundingBox = 0.00, 2.45, 4.15, 1.3, 2.2 BoundingBox = 0.00, 2.44, 2.35, 1.2, 2.2 BoundingBox = 0.00, 2.32, 0.70, 1.3, 2.0 BoundingBox = 0.00, 1.90, -1.75, 3.0, 1.7 BoundingBox = 0.00, 1.95, -5.05, 3.0, 1.6 BoundingBox = 0.00, 2.00, -8.05, 3.0, 1.1 BoundingBox = 3.30, 2.20, -3.45, 3.5, 0.5 BoundingBox = -3.30, 2.20, -3.45, 3.5, 0.5 EntityWidth = 0.90 EntityHeight = 0.95