DisplayName = Fire Dispenser Type = Dispenser Acceleration = 0 Sight = None Delay = 0 Sound = smoke_snd SoundDelay = 4 Gravity = -0.05 Bomblet = 5 BombletSTime = 3 BombletDiff = 1 Round = 15 ReloadTime = 170 TrajectoryParticle = flame SmokeSize = 3.0 ;着弾時に使用するアイテムに火打ち石を指定する。地面に火がつく。 DispenseItem = flint_and_steel DispenseRange = 3 MaxAmmo = 15 SuppliedNum = 15 Item = 1, flint_and_steel