DisplayName = Mi-28N Havoc AddDisplayName = ja_JP, Mi-28N ハボック ItemID = 28817 MaxHp = 180 EnableGunnerMode = true EnableNightVision = true EnableEntityRadar = true Speed = 0.7 FlareType = 3 CameraPosition = 0.0, 0.8, 4.0 onGroundPitch = 4.5 MaxFuel = 1200 FuelConsumption = 1.0 HUD = heli, heli_gnr ; M = Military(軍用機). A = Attacker(攻撃機) Category = M.A AddTexture = mi28d ;AddPartCamera = 座標X,Y,Z, Yaw連動, Pitch連動 AddPartCamera = 0.0, 1.34, 4.66, true, false AddPartCamera = 0.0, 1.15, 4.13, true, false AddPartCamera = 0.0, 0.42, 2.65, true, false AddRotor= 1, 0, 0.00, 3.70, -0.92, 0.0, 1.0, 0.0 AddRotor= 1, 0, -0.88, 3.85, -12.92, 1.0, 0.0, 0.0 AddRotor= 1, 0, -0.65, 3.85, -12.92, -1.0, 0.0, 0.0 AddSeat = 0.00, 1.76, 0.77 AddGunnerSeat = 0.00, 1.23, 2.19, 0.0, 0.8, 4.0, true ;AddPartWeapon = 連動する武器名(無しの時はnone), ガンナー時非表示?, Yaw連動, Pitch連動, 回転座標X,Y,Z AddPartWeapon = 2a42, true, true, true, 0.00, 0.11, 2.65 AddPartWeapon = s-8, false, false, true, 0.00, 1.03, -1.46 AddPartWeaponMissile = 9m39, false, false, false, -2.18, 0.38, -0.38 AddPartWeaponMissile = 9m39, false, false, false, -2.73, 0.38, -0.38 AddPartWeaponMissile = 9k118, false, false, false, 2.13, 0.92, -0.44 AddPartWeaponMissile = 9k118, false, false, false, 2.13, 0.57, -0.44 AddPartWeaponMissile = 9k118tv, false, false, false, 2.78, 0.92, -0.44 AddPartWeaponMissile = 9k118tv, false, false, false, 2.78, 0.57, -0.44 ;AddWeapon = 武器名, 位置X,Y,Z, Yaw, Pitch, パイロットが使用できる?, 座席番号, DefaultYaw,RangeYaw, MinPitch, MaxPitch AddWeapon = 2a42, 0.00, 0.05, 2.68, 0,-1, true,2, 0,-360,360, -20,80 AddWeapon = 9m39, -2.18, 0.38, -0.38, 1, 0 AddWeapon = 9m39, -2.73, 0.38, -0.38, -1, 0 AddWeapon = 9k118, 2.13, 0.92, -0.44, 1, 0, true,2 AddWeapon = 9k118, 2.13, 0.57, -0.44, -1, 0, true,2 AddWeapon = 9k118tv, 2.78, 0.92, -0.44, -1, 0, true,2 AddWeapon = 9k118tv, 2.78, 0.57, -0.44, -1, 0, true,2 AddWeapon = targeting_pod_mob, 0.0, 0.8, 4.0, 0.0, 0.0, true, 2 AddWeapon = targeting_pod_pv10s, 0.0, 0.8, 4.0, 0.0, 0.0, false,2 AddRecipe = "X X", " I ", "X X", X, iron_block, I, iron_ingot BoundingBox = 0.0, 2.5, -1.0, 2.2, 3.0 BoundingBox = 0.0, 2.5, -3.5, 2.2, 2.5 BoundingBox = 0.0, 2.2, -6.0, 1.8, 2.0 BoundingBox = 0.0, 3.0,-13.0, 2.0, 2.5