; 姿勢指示器 DrawTexture = plane_hud_wwii, 155, 32, 42,42, 142,64+(40*(pitch/90)), 100,128, -roll DrawTexture = plane_hud_wwii, 144, 21, 64,64, 0,0, 128,128 ; 高度計 if = time<=13000 ; 昼用の計器 DrawTexture = plane_hud_wwii, 80, 21, 64,64, 256, 0, 128,128 Endif if = time> 13000 ; 夜間用の計器 DrawTexture = plane_hud_wwii, 80, 21, 64,64, 256,128, 128,128 Endif DrawTexture = plane_hud_wwii, 104, 21, 16,64, 416,0, 32,128, sea_alt*0.036 DrawTexture = plane_hud_wwii, 104, 21, 16,64, 384,0, 32,128, sea_alt*0.36 ; 燃料の低下を警告表示 If = low_fuel DrawTexture = hud, 40,-85, 16,16, 0,0, 32,32 Color = 0xFFDF0408 DrawString = 56,-80, "%s key", KEY_GUI EndIf ; インベントリ数を表示 If = inventory > 0 Color = 0xCFFFFFFF DrawString = 120, -80, "Inventory [ %d ]", INVENTORY Endif ; 燃料(Fuel) DrawTexture = plane_hud_wwii, -207, 83, 32,32, 64,128, 64,64 DrawTexture = plane_hud_wwii, -207+8, 83, 16,32, 96,192, 32,64, fuel*270-135 ; スロットル(Throttle) DrawTexture = plane_hud_wwii, -170, 83, 32,32, 0,192, 64,64 DrawTexture = plane_hud_wwii, -170+8, 83, 16,32, 96,192, 32,64, Throttle*270-180 ; 操縦桿(Stick) DrawTexture = plane_hud_wwii, -133, 83, 32,32, 0,128, 64,64 DrawTexture = plane_hud_wwii, -133+8+stick_x*12, 83+8+stick_y*12, 16,16, 64,192, 32,32 ; 耐久値(HP) ; HPが20%を超えている場合は黄色、HPが20%以下の場合は赤 Color = hp_rto>0.2? 0xCEFDFF7F: 0xFFDF0408 DrawTexture = plane_hud_wwii, 144, 95, 64,20, 128,192, 128,20 DrawString = 150, 97, "%3.0f", HP_PER DrawString = 150+26, 97, "/ 100", HP_PER DrawRect = 146, 107, hp_rto*60, 6 ; 弾数, 残弾 背景 (Ammo background) DrawTexture = plane_hud_wwii, -208, 57, 62,10, 128,192, 128,20 ; 武器名 (Weapon name background) DrawTexture = plane_hud_wwii, -208, 68, 106,10, 128,192, 128,20 ; 弾数, 残弾 (Ammo) リロード中でなければ白、リロード中であれば赤 Color = reloading==0? 0xCFFFFFFF: 0xFFDF0408 DrawString = -207, 58, "%s", WPN_AMMO DrawString = -181, 58, "/", WPN_AMMO DrawString = -172, 58, "%s", WPN_RM_AMMO ; 武器名 (Weapon name) DrawString = -207, 69, "%s", WPN_NAME ; 銃身の熱量タイプの場合(Heat) If = is_heat_wpn==1 Color = 0xCFFFFFFF DrawRect = -145, 57, 43, 10 Color = 0xCFAFAFAF DrawRect = -144, 58, 41, 8 Color = 0xFFDF0408 DrawRect = -144, 58, 41*wpn_heat, 8 EndIf If = free_look==1 Color = 0xCFFFFFFF DrawString = -90, -80, "FREE LOOK" Endif