DisplayName = Kawanishi H8K AddDisplayName = ja_JP, 二式飛行艇 ItemID = 28719 MaxHp = 280 Speed = 0.80 Sound = prop Float = true ThrottleUpDown = 0.5 MaxFuel = 3000 FuelConsumption = 1.5 ; W = WWII. F = Fighter(戦闘機) Category = W.F HUD = plane_wwii, none, gunner, gunner, gunner, gunner, gunner MobilityYaw = 0.6 MobilityPitch = 0.6 MobilityRoll = 0.3 MinRotationPitch = -60 MaxRotationPitch = 60 MinRotationRoll = -60 MaxRotationRoll = 60 ;AddSeat = X, Y, Z AddSeat = 0.70, 1.80, 0.10 AddSeat = -0.70, 1.80, 0.10 ;AddGunnerSeat = X,Y,Z, CamX,CamY,CamZ AddGunnerSeat = 0.00, 1.11, 3.00, 0.00, 1.62, 4.46 AddGunnerSeat = 0.00, 2.11, -13.65, 0.00, 4.11, -13.35 AddGunnerSeat = 0.00, 2.11, -18.00, 0.00, 3.20, -22.87 AddGunnerSeat = 0.00, 2.11, -2.52, 1.32, 3.00, -11.65 AddGunnerSeat = 0.00, 2.11, -4.52, -1.32, 3.00, -11.65 AddPartWeapon = mg20mm_f, false, true, true, 0.00, 1.34, 4.81 AddPartWeapon = mg20mm_t, false, true, true, 0.00, 3.82, -14.05 AddPartWeapon = mg20mm_rr, false, true, true, 0.00, 2.88, -23.13 AddPartWeapon = mg20mm_sl, false, true, true, 1.06, 2.94, -11.68 AddPartWeapon = mg20mm_sr, false, true, true, -1.06, 2.94, -11.68 AddPartWeaponMissile = type91torpedo, false, false, false, -4.93, 3.31, -9.57 AddPartWeaponMissile = type91torpedo, false, false, false, 4.93, 3.31, -9.57 AddPartRotor = 7.33, 3.56, -2.07, 1,0, 0 AddBlade = 1, 0, 7.33, 3.56, -2.07, 0,0, 1 AddPartRotor = 3.35, 3.28, -1.86, 1,0, 0 AddBlade = 1, 0, 3.35, 3.28, -1.86, 0,0, 1 AddPartRotor = -3.35, 3.28, -1.86, 1,0, 0 AddBlade = 1, 0, -3.35, 3.28, -1.86, 0,0,-1 AddPartRotor = -7.33, 3.56, -2.07, 1,0, 0 AddBlade = 1, 0, -7.33, 3.56, -2.07, 0,0,-1 AddWeapon = type91torpedo, -4.93, 3.31, -9.57, 0.0, 0.0 AddWeapon = type91torpedo, 4.93, 3.31, -9.57, 0.0, 0.0 AddWeapon = mg20mm_f, 0.00, 1.34, 4.81, 0.0, 0.0, false, 3, 0, -60, 60, -60,60 AddWeapon = mg20mm_t, 0.00, 3.62, -14.05, 0.0, 0.0, false, 4, -180, -90, 90, -60, 3 AddWeapon = mg20mm_rr, 0.00, 2.88, -23.13, 0.0, 0.0, false, 5, -180, -60, 60, -75,30 AddWeapon = mg20mm_sl, 1.06, 2.94, -11.68, 0.0, 0.0, false, 6, -180, 0, 80, -10,75 AddWeapon = mg20mm_sr, -1.06, 2.94, -11.68, 0.0, 0.0, false, 7, -180, -80, 0, -10,75 ;AddParticleSplash = 座標X, Y, Z, 表示数, サイズ, 速度, 表示時間, 上昇, 重力 AddParticleSplash = 1.56, -0.84, -4.62, 3, 20.0, 1.2, 80, 0.02, -0.001 AddParticleSplash = -1.56, -0.84, -4.62, 3, 20.0, 1.2, 80, 0.02, -0.001 AddParticleSplash = -1.56, -0.84, -5.82, 1, 40.0, 1.1, 3, 1.20, -0.402 AddParticleSplash = 1.56, -0.84, -5.82, 1, 40.0, 1.1, 3, 1.20, -0.402 AddParticleSplash = 12.09, -0.39, -5.47, 2, 15.0, 1.1, 60, 0.02, -0.001 AddParticleSplash = -12.09, -0.39, -5.47, 2, 15.0, 1.1, 60, 0.02, -0.001 AddRecipe = " X ", "XXX", "FXF", X, iron_block, F, fish BoundingBox = 0.0, 1.4, -1.0, 3.0, 4.4 BoundingBox = 0.0, 1.4, -4.5, 3.0, 4.4 BoundingBox = 0.0, 1.6, -8.0, 3.0, 4.0 BoundingBox = 0.0, 1.6,-12.5, 3.0, 3.5 BoundingBox = -5.0, 3.0, -7.0, 5.0, 1.0 BoundingBox = 5.0, 3.0, -7.0, 5.0, 1.0