Name M16A4
ShortName m16a4
//The ammo this gun uses (shortName)
Ammo m16a4Ammo
Icon M16A4
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23811
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 2.3
//Damage in half hearts
Damage 2800
//The higher this value, the more the bullets spread
Accuracy 1.6800001
//Time in ticks between rounds
ShootDelay 2
ShootSound M14Shoot
ReloadSound MP44Reload
Mode FullAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
yOffset -0.039
//Model settings
Model mw.M16A4
Texture M16A4
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG flanMWForegrip flanMWRedDot_old svzSilencer svzForegrip
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob M16A4_Orange M16A4_Orange orange 1 white 1