DisplayName = ZERO type21 AddDisplayName = ja_JP, 零式艦上戦闘機21型 ItemID = 28708 MaxHp = 130 Speed = 0.95 Sound = prop onGroundPitch = 14.3 ThrottleUpDown = 0.8 MaxFuel = 1200 FuelConsumption = 1.0 ThrottleUpDownOnEntity = 2.0 UnmountPosition = 3.0, 1.0, -2.0 ; W = WWII. F = Fighter(戦闘機) Category = W.F HUD = plane_wwii AddTexture = a6m2_2 AddTexture = a6m2_3 EntityWidth = 0.8 EntityHeight = 0.8 AddSeat = 0.0, 1.46, 0.40 AddPartSlideCanopy = 0, 0.00, -0.6 AddPartLG = -1.96, 1.26, 1.13, 0,0, 1, 86.5 AddPartLG = 1.96, 1.26, 1.13, 0,0,-1, 86.5 AddPartLG = -0.11, 1.05, 1.39, 0,0,-1, 80 AddPartLG = 0.11, 1.05, 1.39, 0,0, 1, 80 AddPartLG = 0.11, 1.49, -5.05, 1,0, 0, 20 AddPartRotor = 0.00, 1.64, 2.83, 1,0, 0 AddBlade = 1, 0, 0.00, 1.64, 2.83, 0,0,-1 AddPartWing = -5.74, 1.83, 0.00, 0,0,-1, 100 AddPartWing = 5.74, 1.83, 0.00, 0,0, 1, 100 AddWeapon = mg7_7mm, 0.19, 2.18, 1.62, 0.0, -3.0 AddWeapon = mg7_7mm, -0.19, 2.18, 1.62, 0.0, -3.0 AddWeapon = mg20mm, 2.00, 1.41, 1.69, 2.0, -5.0 AddWeapon = mg20mm, -2.00, 1.41, 1.69, -2.0, -5.0 AddRecipe = "I I", "PGP", " I ", I,iron_block, G,dye,7, P,paper BoundingBox = 0.00, 1.60, -0.00, 2.0, 1.8 BoundingBox = -2.92, 1.60, 0.30, 2.0, 0.6 BoundingBox = 2.92, 1.60, 0.30, 2.0, 0.6