DisplayName = F-35C Lightning II AddDisplayName = ja_JP, F-35C ライトニング II ItemID = 28724 MaxHp = 200 EnableNightVision = true EnableEntityRadar = true EnableEjectionSeat = true Speed = 1.2 FlareType = 4 ParticlesScale = 0.7 EnableSeaSurfaceParticle = true MaxFuel = 1200 FuelConsumption = 1.1 ThrottleUpDown = 0.9 Stealth = 0.1 ; M = Military(軍用機). F = Fighter(戦闘機) Category = M.F HUD = plane AddSeat = 0.00, 1.92, 0.32 AddPartCanopy = 0.00, 2.63, 1.91, 1,0,0, 40 AddPartNozzle = 0.00, 2.20, -10.82, -1,0,0 ;Front AddPartLG = 0.000, 1.455,-0.076, -1.00, 0.000, 0.00, 104 AddPartLGRev = 0.270, 1.450, 1.840, -0.05, 0.075, 1.00, 89 AddPartLGRev = -0.270, 1.450, 1.840, 0.05, 0.075, 1.00, -89 ;Left AddPartLG = 2.18, 1.91, -7.23, -1,0, -0.05, 90, 0,-1,0, 90 ;Right AddPartLG = -2.18, 1.91, -7.23, -1,0, -0.05, 90, 0, 1,0, 90 AddPartWing = 5.10, 2.10, -9.00, 0,0, 1, 90 AddPartWing = -5.10, 2.10, -9.00, 0,0,-1, 90 ;AddPartWeaponBay = 武器名1 / 武器名2 / 武器名3, 位置X, 位置Y, 位置Z, 回転軸X, 回転軸Y, 回転軸Z, 回転角度 0~180 AddPartWeaponBay = aim9_l / aim120, 1.65, 1.43,-2.64, -0.027, -0.031, 1.000, 80 AddPartWeaponBay = aim9_l / aim120, -1.65, 1.43,-2.64, 0.027, -0.031, 1.000, -80 AddPartWeaponBay = aim9_l / aim120, 0.51, 1.15,-2.64, 0.000, -0.011, 1.000, -80 AddPartWeaponBay = aim9_l / aim120, -0.51, 1.15,-2.64, 0.000, -0.011, 1.000, 80 AddPartWeaponBay = aim9_l, 0.65, 1.22,-4.92, 0.000, 0.000, 1.000, -110 AddPartWeaponBay = aim9_l, -0.65, 1.22,-4.92, 0.000, 0.000, 1.000, 110 AddPartWeaponMissile = aim120, false, false, false, 1.33, 1.77, -6.75 AddPartWeaponMissile = aim120, false, false, false, -1.33, 1.77, -6.75 AddPartWeaponMissile = aim120, false, false, false, 1.33, 1.77, -6.75 AddPartWeaponMissile = aim120, false, false, false, -1.33, 1.77, -6.75 AddPartWeaponMissile = agm84, false, false, false, 3.42, 1.40, -8.17 AddPartWeaponMissile = agm84, false, false, false, -3.42, 1.40, -8.17 AddPartWeaponMissile = mk62, false, false, false, 4.72, 1.18, -7.77 AddPartWeaponMissile = mk62, false, false, false, -4.72, 1.18, -7.77 AddPartWeaponMissile = mk62, false, false, false, 4.72, 1.18, -7.77 AddPartWeaponMissile = mk62, false, false, false, -4.72, 1.18, -7.77 AddWeapon = gau-22a, 0.00, 0.79, -4.63, 0.0,-3.0 AddWeapon = aim9_l, 0.90, 1.16, -6.53, 0.0, 0.0 AddWeapon = aim9_l, -0.90, 1.16, -6.53, 0.0, 0.0 AddWeapon = aim120, 1.33, 1.77, -6.75, 0.0, 0.0 AddWeapon = aim120, -1.33, 1.77, -6.75, 0.0, 0.0 AddWeapon = aim120, 1.33, 1.77, -6.75, 0.0, 0.0 AddWeapon = aim120, -1.33, 1.77, -6.75, 0.0, 0.0 AddWeapon = agm84, 3.42, 1.40, -8.17, 0.0, 0.0 AddWeapon = agm84, -3.42, 1.40, -8.17, 0.0, 0.0 AddWeapon = mk62, 4.72, 1.18, -7.77, 0.0, 0.0 AddWeapon = mk62, -4.72, 1.18, -7.77, 0.0, 0.0 AddWeapon = mk62, 4.72, 1.18, -7.77, 0.0, 0.0 AddWeapon = mk62, -4.72, 1.18, -7.77, 0.0, 0.0 AddWeapon = targeting_pod_ph75s, 0.00, 3.0, 0.3, 0.0, 0.0 AddRecipe = " Y ", "XTX", "XDX", X, iron_block, Y, glass, D, diamond_block, T,tnt BoundingBox = 0.00, 1.90, -2.80, 3.0, 2.0 BoundingBox = 0.00, 1.90, -6.60, 4.0, 2.0 BoundingBox = -2.92, 2.20, -7.60, 3.0, 1.0 BoundingBox = 2.92, 2.20, -7.60, 3.0, 1.0 BoundingBox = 0.00, 1.80, -9.80, 2.0, 1.0