DisplayName = Fieseler Fi167 AddDisplayName = ja_JP, フィーゼラーFi167 雷撃機 ItemID = 28712 MaxHp = 150 Speed = 0.78 Sound = prop onGroundPitch = 10.5 ThrottleUpDown = 0.9 MaxFuel = 1200 FuelConsumption = 1.0 ; W = WWII. A = Attacker(攻撃機) Category = W.A HUD = plane_wwii, gunner AddTexture = fi167_2ton AddTexture = fi167_green ;AddSeat = X, Y, Z AddSeat = 0.0, 2.55, -1.96 AddSeat = 0.0, 2.41, -3.52 AddPartWeapon = mg15, false, true, true, 0.00, 3.29, -3.94 AddPartSlideCanopy = 0, -0.1, -0.7 AddPartRotor = 0.00, 2.26, 3.63, 1,0, 0 AddBlade = 1, 0, 0.00, 2.26, 3.63, 0,0,-1 AddPartWing = -2.14, 4.02, -1.95, 0,-1,0, 100 AddPartWing = 2.14, 4.02, -1.95, 0,1, 0, 100 AddPartWeaponMissile = f5w, false, false, false, 0.00, 1.29, -4.91 ; 主翼と同じオブジェクトであるため設定不可 ;AddPartWeaponMissile = sc50bi, false, false, false, -3.80, 1.55, -0.72 ;AddPartWeaponMissile = sc50bi, false, false, false, 3.80, 1.55, -0.72 ;AddPartWeaponMissile = sc50bi, false, false, false, -3.50, 1.52, -0.72 ;AddPartWeaponMissile = sc50bi, false, false, false, 3.50, 1.52, -0.72 AddWeapon = mg7_7mm, -0.49, 2.87, 1.71, 0.0,-1.0 AddWeapon = f5w, 0.00, 1.29, -4.91, -1.0, 0.0 AddWeapon = mg15, 0.00, 3.29, -3.94, -1.0, 0.0, false, 2, 180,-120,120, -60, 30 AddWeapon = sc50bi, -3.80, 1.55, -0.72, 0.0,-1.0 AddWeapon = sc50bi, 3.80, 1.55, -0.72, 0.0,-1.0 AddWeapon = sc50bi, -3.50, 1.52, -0.72, 0.0,-1.0 AddWeapon = sc50bi, 3.50, 1.52, -0.72, 0.0,-1.0 AddRecipe = " X ", "XFX", " X ", X, iron_block, F, fish BoundingBox = 0.00, 2.30, 1.00, 1.6, 2.0 BoundingBox = 0.00, 2.30, -1.00, 1.6, 2.0 BoundingBox = 0.00, 2.30, -3.00, 1.6, 2.0 BoundingBox = -2.92, 1.80, -1.00, 2.0, 0.6 BoundingBox = 2.92, 1.80, -1.00, 2.0, 0.6 BoundingBox = -2.92, 3.80, -1.00, 2.0, 0.6 BoundingBox = 2.92, 3.80, -1.00, 2.0, 0.6