DisplayName = Rex N1K1 AddDisplayName = ja_JP, 強風 ItemID = 28704 MaxHp = 120 Speed = 0.95 Float = true FloatOffset = -0.77 Sound = prop ThrottleUpDown = 0.7 MaxFuel = 1200 FuelConsumption = 1.0 ; W = WWII. F = Fighter(戦闘機) Category = W.F HUD = plane_wwii AddPartSlideCanopy = 0, 0.00, -0.6 AddSeat = 0.0, 2.34, 0.00 AddPartRotor = 0.00, 2.65, 4.00, 1,0, 0 AddBlade = 1, 0, 0.00, 2.65, 4.00, 0,0,-1 AddWeapon = mg7_7mm, 0.47, 3.03, 2.75, 0.1, 0.0 AddWeapon = mg7_7mm, -0.47, 3.03, 2.75, -0.1, 0.0 AddWeapon = mg20mm, 1.98, 2.46, 1.48, 2.0, -0.5 AddWeapon = mg20mm, -1.98, 2.46, 1.48, -2.0, -0.5 AddRecipe = "GPG", "IIP", "GPG", I,iron_block, G,dye,2, P,paper ;Body BoundingBox = 0.0, 2.65, 2.25, 2.0, 2.0 BoundingBox = 0.0, 2.65, 0.00, 2.0, 2.0 BoundingBox = 0.0, 2.65, -2.25, 2.0, 2.0 BoundingBox = 0.0, 2.65, -4.50, 2.0, 2.0 ;Wing BoundingBox = -2.9, 2.7, 0.3, 3.0, 0.8 BoundingBox = 2.9, 2.7, 0.3, 3.0, 0.8 AddParticleSplash = 0.0, -0.75, 3.75, 3, 14.0, 1.1, 60, 0.05, -0.001 //AddParticleSplash = 0.0, 0.00, 5.00, 3, 14.0, 1.1, 60, 0.05, -0.001 AddParticleSplash = 0.0, 0.30, 5.25, 3, 14.0, 1.1, 60, 0.05, -0.001 AddParticleSplash = 4.18, 0.35, 0.85, 3, 14.0, 1.1, 60, 0.05, -0.001 AddParticleSplash = -4.18, 0.35, 0.85, 3, 14.0, 1.1, 60, 0.05, -0.001