DisplayName = AH-64D Apache Longbow AddDisplayName = ja_JP, AH-64D アパッチ・ロングボウ ItemID = 28800 MaxHp = 180 EnableGunnerMode = true EnableFoldBlade = true EnableNightVision = true EnableEntityRadar = true Speed = 0.7 FlareType = 3 ; FlareOption = 位置X, 位置Y, 位置Z ; TEST ; FlareOption = 10.0, 5.0, -20.0 CameraPosition = 0.0, 1.1, 4.5 onGroundPitch = 3.5 ; M = Military(軍用機). A = Attacker(攻撃機) Category = M.A HUD = heli, heli_gnr ;飛行可能時間[秒] = 燃料搭載可能量 / 1秒間に消費する燃料 ; 燃料搭載可能量 MaxFuel = 1200 ; 1秒間に消費する燃料 FuelConsumption = 1.0 AddTexture = ah-64-il AddTexture = ah-64-us-1 AddTexture = ah-64-us-2 AddTexture = ah-64-jp AddTexture = ah-64-en ;AddPartCamera = 座標X,Y,Z, Yaw連動, Pitch連動 ; タレット 上 AddPartCamera = 0.0, 1.81, 3.13, true, false ; タレット 下 AddPartCamera = 0.0, 1.26, 3.31, true, false AddPartCamera = 0.0, 1.26, 3.31, true, true ; AddPartWeapon = 連動する武器名(無しの時はnone), ガンナー時非表示?, Yaw連動, Pitch連動, 回転座標X,Y,Z ; AddPartWeaponChild = Yaw連動, Pitch連動, 回転座標X,Y,Z ; M230 AddPartWeapon = m230, true, true, false, 0.00, 0.29, 0.72 AddPartWeaponChild = false, true, 0.00, 0.29, 0.72 ; Hydra70 AddPartWeapon = hydra70, false, false, true, 0.00, 0.81, -2.13 ; AddPartWeaponMissile は武器使用後、使用可能になるまで非表示にする。 ; agm114 AddPartWeaponMissile = agm114, false, false, false, 1.72, 0.96, -1.64 AddPartWeaponMissile = agm114, false, false, false, -1.72, 0.96, -1.64 AddPartWeaponMissile = agm114, false, false, false, 1.72, 0.96, -1.64 AddPartWeaponMissile = agm114, false, false, false, -1.72, 0.96, -1.64 AddPartWeaponMissile = agm114tv, false, false, false, 1.72, 0.96, -1.64 AddPartWeaponMissile = agm114tv, false, false, false, -1.72, 0.96, -1.64 AddPartWeaponMissile = agm114tv, false, false, false, 1.72, 0.96, -1.64 AddPartWeaponMissile = agm114tv, false, false, false, -1.72, 0.96, -1.64 AddRotor= 4,90, 0.00, 5.19, -1.95, 0.0, 1.0, 0.0, true AddRotor= 1, 0, 0.85, 4.04, -11.94, 1.0, 0.0, 0.0, false AddSeat = 0.00, 1.50, -0.28 AddGunnerSeat = 0.00, 1.00, 1.26, 0.0, 1.1, 4.5, true ;AddWeapon = 武器名, 位置X,Y,Z, Yaw, Pitch, パイロットが使用できる?, 座席番号, DefaultYaw,RangeYaw, MinPitch, MaxPitch AddWeapon = targeting_pod1, 0.00, 0.38, 0.90, 0,-1, true,2, 0,-360,360, -20,80 AddWeapon = m230, 0.00, 0.38, 0.90, 0,-1, true,2, 0,-360,360, -20,80 ;DEBUG Only ;AddWeapon = dispenser_fire2, 0.00, 0.38, 0.90, 0,-1, true,2, 0,-360,360, -20,80 ;AddWeapon = dispenser_water2, 0.00, 0.38, 0.90, 0,-1, true,2, 0,-360,360, -20,80 AddWeapon = hydra70, 2.72, 0.81, -2.13, 1, 0, true,1, 0,0,0, 0, 25 AddWeapon = hydra70, -2.72, 0.81, -2.13, -1, 0, true,1, 0,0,0, 0, 25 AddWeapon = hydra70_mpsm, 2.72, 0.81, -2.13, 1, 0, true,1, 0,0,0, 0, 25 AddWeapon = hydra70_mpsm, -2.72, 0.81, -2.13, -1, 0, true,1, 0,0,0, 0, 25 AddWeapon = aim92, 2.72, 0.89, -1.00, 1, 0 AddWeapon = aim92, -2.72, 0.89, -1.00, -1, 0 AddWeapon = aim92, 2.72, 0.89, -1.00, 1, 0 AddWeapon = aim92, -2.72, 0.89, -1.00, -1, 0 AddWeapon = agm114, 1.72, 0.96, -1.64, 1, 0, true,2 AddWeapon = agm114, -1.72, 0.96, -1.64, -1, 0, true,2 AddWeapon = agm114, 1.72, 0.96, -1.64, 1, 0, true,2 AddWeapon = agm114, -1.72, 0.96, -1.64, -1, 0, true,2 AddWeapon = agm114tv, 1.72, 0.96, -1.64, 1, 0, true,2 AddWeapon = agm114tv, -1.72, 0.96, -1.64, -1, 0, true,2 AddWeapon = agm114tv, 1.72, 0.96, -1.64, 1, 0, true,2 AddWeapon = agm114tv, -1.72, 0.96, -1.64, -1, 0, true,2 AddWeapon = targeting_pod_mob, 0.0, 1.1, 4.5, 0.0, 0.0, true, 2 AddWeapon = targeting_pod_pv10s, 0.0, 1.1, 4.5, 0.0, 0.0, false,2 ;AddWeapon = targeting_pod_block, 0.0, 1.1, 4.5, 0.0, 0.0, false,2 AddRecipe = "X X", " X ", "X X", X, iron_block ;RideRack = 乗る機体名, ラック番号 (1~) RideRack = c5, 1 RideRack = c5, 2 BoundingBox = 0.0, 2.5, -2.0, 2.0, 3.8 BoundingBox = 0.0, 2.0, -4.5, 2.0, 2.4 BoundingBox = 0.0, 2.5,-12.0, 2.0, 3.0