DisplayName = Mi-24VP Hind AddDisplayName = ja_JP, Mi-24VP ハインド ItemID = 28809 MaxHp = 190 EnableGunnerMode = true EnableNightVision = true Speed = 0.8 FlareType = 3 CameraPosition = 0.00, 0.30, 5.937 MaxFuel = 1200 FuelConsumption = 1.0 onGroundPitch = 4.56 HUD = heli, heli_gnr, none, none, none, none, none, none ; M = Military(軍用機). A = Attacker(攻撃機) Category = M.A AddTexture = mi-24_close MobilityYaw = 0.9 MobilityPitch = 0.9 MobilityRoll = 0.9 AddSeat = 0.00, 0.90, 3.73 AddGunnerSeat = 0.00, 0.44, 5.08, 0.00, 0.30, 5.937, true AddSeat = 0.27, 1.08, -0.59 AddSeat = 0.27, 1.08, 0.08 AddSeat = -0.27, 1.08, -0.59 AddSeat = -0.27, 1.08, 0.08 AddSeat = 0.25, 0.87, 1.10 AddSeat = -0.25, 0.87, 1.10 AddPartLG = 0.00, 0.60, 4.00, 1, 0, 0, 43 AddPartLG = 0.53, 0.59, -1.25, 0, 1, 0, 93, 0, 0, 1, 36 AddPartLG = -0.53, 0.59, -1.25, 0,-1, 0, 93, 0, 0,-1, 36 AddPartLG = 0.90, 0.75, -1.40, 0, 0,-1, 127 AddPartLG = -0.90, 0.75, -1.40, 0, 0, 1, 127 AddRotor= 1, 0, 0.00, 3.00, 0.00, 0,1,0 AddRotor= 1, 0, 0.53, 4.36, -12.21, 1,0,0 AddPartHatch = 1.02, 2.07, 1.83, 0, 0, 1, 85 AddPartHatch = 0.94, 0.75, 1.83, 0, 0,-1, 130 AddPartHatch = -1.02, 2.07, 1.83, 0, 0,-1, 85 AddPartHatch = -0.94, 0.75, 1.83, 0, 0, 1, 130 AddWeapon = gsh-23-2, 0.00, 0.43, 5.937, 0,-1, true, 2, 0,-60,60, -10,60 AddWeapon = yakb-12_7, 2.04, 1.11, 0.64, -1, 0, true, 1, 0,-0,0, 0,0 AddWeapon = yakb-12_7, -2.04, 1.11, 0.64, 1, 0, true, 1, 0,-0,0, 0,0 AddWeapon = gshg-7_62, 2.20, 1.11, 0.39, -1, 0 AddWeapon = gshg-7_62, 1.88, 1.11, 0.39, -1, 0 AddWeapon = gshg-7_62, -2.20, 1.11, 0.39, 1, 0 AddWeapon = gshg-7_62, -1.88, 1.11, 0.39, 1, 0 AddWeapon = 9m114, 4.25, -2.47, -0.37, 1, 0, true, 2 AddWeapon = 9m114, 3.97, -2.47, -0.37, 1, 0, true, 2 AddWeapon = 9m114, -4.25, -2.47, -0.37, -1, 0, true, 2 AddWeapon = 9m114, -3.97, -2.47, -0.37, -1, 0, true, 2 AddWeapon = s-8_h, 2.92, 1.14, -2.32, 1, 0 AddWeapon = s-8_h, -2.92, 1.14, -2.32, -1, 0 AddWeapon = s-8_h, 2.78, 1.14, -2.32, 1, 0 AddWeapon = s-8_h, -2.78, 1.14, -2.32, -1, 0 AddWeapon = s-8_h, 3.00, 1.08, -2.32, 1, 0 AddWeapon = s-8_h, -3.00, 1.08, -2.32, -1, 0 AddWeapon = s-8_h, 2.70, 1.08, -2.32, 1, 0 AddWeapon = s-8_h, -2.70, 1.08, -2.32, -1, 0 AddWeapon = s-8_h, 2.90, 1.04, -2.32, 1, 0 AddWeapon = s-8_h, -2.90, 1.04, -2.32, -1, 0 AddWeapon = s-8_h, 2.81, 1.04, -2.32, 1, 0 AddWeapon = s-8_h, -2.81, 1.04, -2.32, -1, 0 AddWeapon = s-8_h, 3.04, 1.01, -2.32, 1, 0 AddWeapon = s-8_h, -3.04, 1.01, -2.32, -1, 0 AddWeapon = s-8_h, 2.66, 1.01, -2.32, 1, 0 AddWeapon = s-8_h, -2.66, 1.01, -2.32, -1, 0 AddWeapon = s-8_h, 2.96, 0.97, -2.32, 1, 0 AddWeapon = s-8_h, -2.96, 0.97, -2.32, -1, 0 AddWeapon = s-8_h, 2.75, 0.97, -2.32, 1, 0 AddWeapon = s-8_h, -2.75, 0.97, -2.32, -1, 0 AddWeapon = s-8_h, 3.04, 0.91, -2.32, 1, 0 AddWeapon = s-8_h, -3.04, 0.91, -2.32, -1, 0 AddWeapon = s-8_h, 2.92, 0.89, -2.32, 1, 0 AddWeapon = s-8_h, -2.92, 0.89, -2.32, -1, 0 AddWeapon = s-8_h, 2.77, 0.89, -2.32, 1, 0 AddWeapon = s-8_h, -2.77, 0.89, -2.32, -1, 0 AddWeapon = s-8_h, 2.67, 0.91, -2.32, 1, 0 AddWeapon = s-8_h, -2.67, 0.91, -2.32, -1, 0 AddWeapon = s-8_h, 3.00, 0.84, -2.32, 1, 0 AddWeapon = s-8_h, -3.00, 0.84, -2.32, -1, 0 AddWeapon = s-8_h, 2.85, 0.85, -2.32, 1, 0 AddWeapon = s-8_h, -2.85, 0.85, -2.32, -1, 0 AddWeapon = s-8_h, 2.70, 0.84, -2.32, 1, 0 AddWeapon = s-8_h, -2.70, 0.84, -2.32, -1, 0 AddWeapon = s-8_h, 2.93, 0.78, -2.32, 1, 0 AddWeapon = s-8_h, -2.93, 0.78, -2.32, -1, 0 AddWeapon = s-8_h, 2.85, 0.76, -2.32, 1, 0 AddWeapon = s-8_h, -2.85, 0.76, -2.32, -1, 0 AddWeapon = s-8_h, 2.77, 0.78, -2.32, 1, 0 AddWeapon = s-8_h, -2.77, 0.78, -2.32, -1, 0 AddWeapon = targeting_pod_mob, 0.00, 0.30, 5.94, 0.0, 0.0, true, 2 AddWeapon = targeting_pod_pv10s, 0.00, 0.30, 5.94, 0.0, 0.0, false,2 AddPartWeapon = gsh-23-2, true, true, false, 0.00, 0.43, 5.937 AddPartWeaponChild = false, true, 0.00, 0.2056, 6.22 AddPartRotWeapon = yakb-12_7, false, true, true, 2.0435, 1.1189, 0.64 AddPartRotWeapon = yakb-12_7, false, true, true, -2.0435, 1.1189, 0.64 AddPartRotWeapon = gshg-7_62, false, true, true, 2.2017, 1.1184, 0.39 AddPartRotWeapon = gshg-7_62, false, true, true, 1.8865, 1.1184, 0.39 AddPartRotWeapon = gshg-7_62, false, true, true, -2.2017, 1.1184, 0.39 AddPartRotWeapon = gshg-7_62, false, true, true, -1.8865, 1.1184, 0.39 AddRecipe = "XYX", "XGX", "DID", X, iron_block, Y, glass, G, feather, I, iron_ingot, D, dispenser BoundingBox = 0.0, 1.12, 4.49, 2.2, 2.2 BoundingBox = 0.0, 1.72, 2.49, 2.2, 3.0 BoundingBox = 0.0, 1.96, 0.01, 2.2, 3.5 BoundingBox = 0.0, 2.02, -5.06, 2.2, 2.2 BoundingBox = 0.0, 3.26,-11.42, 2.2, 2.2