DisplayName = B-29 Superfortress AddDisplayName = ja_JP, B-29 スーパーフォートレス ItemID = 28729 MaxHp = 450 Speed = 0.68 Sound = prop ThrottleUpDown = 0.3 AutoPilotRot = 0.00 CameraPosition = 2.0, 1.40, -4.0 ;EnableNightVision = true ;EnableEntityRadar = true EnableGunnerMode = true ConcurrentGunnerMode = true InventorySize = 18 MaxFuel = 4800 FuelConsumption = 2.0 UnmountPosition = 3.0, 2.0, -4.0 ; W = WWII. A = Attacker(攻撃機) Category = W.A HUD = plane_wwii, gunner, none, gunner, gunner, gunner MobilityYaw = 0.4 MobilityPitch = 0.4 MobilityRoll = 0.1 MinRotationPitch = -40 MaxRotationPitch = 40 MinRotationRoll = -40 MaxRotationRoll = 40 AddSeat = -0.55, 2.50, -0.28 AddSeat = 0.55, 2.50, -0.28 AddSeat = 0.00, 1.45, 1.72 AddGunnerSeat = 0.00, 2.5, -5.06, 0.00, 0.20, -5.29 AddGunnerSeat = 0.00, 3.2, -5.05, 0.00, 4.36, -12.29 AddGunnerSeat = 0.00, 2.5, -30.00, 0.00, 3.57, -36.49 AddPartWeapon = mg12_7mm_tf, false, true, true, 0.00, 4.36, -2.89 AddPartWeapon = mg12_7mm_uf, false, true, true, 0.00, 0.32, -3.56 AddPartWeapon = mg12_7mm_tf, false, true, true, 0.00, 4.36, -20.71 AddPartWeapon = mg12_7mm_uf, false, true, true, 0.00, 1.81, -27.68 AddPartWeapon = mg12_7mm_rr, false, true, true, 0.00, 3.59, -34.84 AddPartWeaponBay = 250kg / anm17allc, 0.98, 0.88, -12.3, 0, 0, 1, 90 AddPartWeaponBay = 250kg / anm17allc, -0.98, 0.88, -12.3, 0, 0, -1, 90 ;AddPartWeapon = 連動する武器名(無しの時はnone), ガンナー時非表示?, Yaw連動, Pitch連動, 回転座標X,Y,Z, 駐退距離 AddPartLG = 6.08, 1.52, -11.19, 0,0,-1, 60 AddPartLG = 4.58, 1.52, -10.49, 0,0, 1, 60 AddPartLG = -6.08, 1.52, -11.19, 0,0, 1, 60 AddPartLG = -4.58, 1.52, -10.49, 0,0,-1, 60 AddPartLG = 0.45, 0.75, -0.19, 0,0,-1, 60 AddPartLG = -0.45, 0.75, -0.19, 0,0, 1, 60 AddPartLG = 5.38, 1.60, -10.16, 1,0, 0, 120 AddPartLG = -5.38, 1.60, -10.16, 1,0, 0, 120 AddPartLG = 0.00, 1.28, 0.60, 1,0, 0, 120 AddPartRotor = -5.33, 2.65, -5.13, 0, 0, 1 AddBlade = 1,0, -5.33, 2.65, -5.13, 0, 0, 1 AddPartRotor = -11.83, 3.17, -5.93, 0, 0, 1 AddBlade = 1,0, -11.83, 3.17, -5.93, 0, 0, 1 AddPartRotor = 11.83, 3.17, -5.93, 0, 0, 1 AddBlade = 1,0, 11.83, 3.17, -5.93, 0, 0, 1 AddPartRotor = 5.33, 2.65, -5.13, 0, 0, 1 AddBlade = 1,0, 5.33, 2.65, -5.13, 0, 0, 1 AddRecipe = "I I", "TTT", "I I", I,iron_block, T,tnt AddWeapon = mg12_7mm_tf, 0.29, 4.31, -4.05, 0.0, 0.0, true, 5, 0, -360, 360, -60, 3 AddWeapon = mg12_7mm_tf, -0.29, 4.31, -4.05, 0.0, 0.0, true, 5, 0, -360, 360, -60, 3 AddWeapon = mg12_7mm_tf, 0.12, 4.4, -4.05, 0.0, 0.0, true, 5, 0, -360, 360, -60, 3 AddWeapon = mg12_7mm_tf, -0.12, 4.4, -4.05, 0.0, 0.0, true, 5, 0, -360, 360, -60, 3 AddWeapon = mg12_7mm_tf, -0.16, 4.4, -21.87, 0.0, 0.0, true, 5, 0, -360, 360, -60, 3 AddWeapon = mg12_7mm_tf, 0.16, 4.4, -21.87, 0.0, 0.0, true, 5, 0, -360, 360, -60, 3 AddWeapon = mg12_7mm_uf, -0.16, 0.36, -4.74, 0.0, 0.0, false, 4, 0, -360, 360, -3, 60 AddWeapon = mg12_7mm_uf, 0.16, 0.36, -4.74, 0.0, 0.0, false, 4, 0, -360, 360, -3, 60 AddWeapon = mg12_7mm_uf, -0.16, 1.81, -28.84, 0.0, 0.0, false, 4, 0, -360, 360, -3, 60 AddWeapon = mg12_7mm_uf, 0.16, 1.81, -28.84, 0.0, 0.0, false, 4, 0, -360, 360, -3, 60 AddWeapon = mg12_7mm_rr, -0.16, 3.59, -36.0, 0.0, 0.0, false, 6, -180, -60, 60, -75, 60 AddWeapon = mg12_7mm_rr, 0.16, 3.59, -36.0, 0.0, 0.0, false, 6, -180, -60, 60, -75, 60 AddWeapon = 250kg, 0.55, 1.08, -6.0, 0, 90, true, 1 AddWeapon = 250kg, -0.55, 1.08, -6.0, 0, 90, true, 1 AddWeapon = 250kg, 0.55, 1.08, -13.0, 0, 90, true, 1 AddWeapon = 250kg, -0.55, 1.08, -13.0, 0, 90, true, 1 AddWeapon = 250kg, 0.55, 1.08, -8.0, 0, 90, true, 1 AddWeapon = 250kg, -0.55, 1.08, -8.0, 0, 90, true, 1 AddWeapon = 250kg, 0.55, 1.08, -16.0, 0, 90, true, 1 AddWeapon = 250kg, -0.55, 1.08, -16.0, 0, 90, true, 1 AddWeapon = anm17allc, 0.55, 1.08, -6.0, 0, 90, true, 1 AddWeapon = anm17allc, -0.55, 1.08, -6.0, 0, 90, true, 1 AddWeapon = anm17allc, 0.55, 1.08, -13.0, 0, 90, true, 1 AddWeapon = anm17allc, -0.55, 1.08, -13.0, 0, 90, true, 1 AddWeapon = anm17allc, 0.55, 1.08, -8.0, 0, 90, true, 1 AddWeapon = anm17allc, -0.55, 1.08, -8.0, 0, 90, true, 1 AddWeapon = anm17allc, 0.55, 1.08, -16.0, 0, 90, true, 1 AddWeapon = anm17allc, -0.55, 1.08, -16.0, 0, 90, true, 1 BoundingBox = 0.0, 2.6, -1.6, 4.0, 4.0 BoundingBox = 0.0, 2.6, -6.6, 4.0, 4.0, 0.75 BoundingBox = 0.0, 2.6, -11.6, 4.0, 4.0, 0.75 BoundingBox = 0.0, 2.6, -16.6, 4.0, 4.0, 0.75 BoundingBox = 0.0, 3.0, -20.6, 3.0, 3.0 BoundingBox = 0.0, 3.0, -23.6, 2.0, 2.0 BoundingBox = 0.0, 3.0, -26.6, 2.0, 2.0 BoundingBox = -5.0, 2.2, -11.6, 5.0, 1.0, 1.25 BoundingBox = -10.0, 3.0, -11.6, 5.0, 1.0, 1.25 BoundingBox = -15.0, 3.0, -12.0, 4.4, 1.0, 0.75 BoundingBox = 5.0, 2.2, -11.6, 5.0, 1.0, 1.25 BoundingBox = 10.0, 3.0, -11.6, 5.0, 1.0, 0.75 BoundingBox = 15.0, 3.0, -12.0, 4.4, 1.0, 1.25