DisplayName = Panavia Tornado GR.4 AddDisplayName = ja_JP, パナヴィア トーネード GR.4 ItemID = 28721 MaxHp = 200 EnableNightVision = true EnableEntityRadar = true EnableEjectionSeat = true Speed = 0.9 FlareType = 4 ParticlesScale = 0.7 EnableSeaSurfaceParticle = true VariableSweepWing = true SweepWingSpeed = 1.2 MaxFuel = 1200 FuelConsumption = 1.0 ; M = Military(軍用機). A = Attacker(攻撃機) Category = M.A HUD = plane, plane_gnr AddSeat = 0.00, 1.65, 0.34 AddSeat = 0.00, 1.90, -1.59 AddTexture = tornado-gr4_uk1 AddTexture = tornado-gr4_saudi1 AddPartCanopy = 0, 3.22, -2.66, -1,0,0, 70 AddPartLG = 0.00, 1.21, 0.20, 1,0,0, 100 AddPartLG = -1.46, 1.98, -5.99, 1,0,0, 90, 0,0,1, 30 AddPartLG = 1.46, 1.98, -5.99, 1,0,0, 90, 0,0,-1, 30 ;Left AddPartWing = 1.50, 2.50, -4.57, 0, 1,0, 35 AddPartPylon = 6.69, 2.50, -7.18, 0,-1,0, 35 AddPartPylon = 3.92, 2.50, -6.34, 0,-1,0, 35 ;Right AddPartWing = -1.50, 2.50, -4.57, 0,-1,0, 35 AddPartPylon = -6.69, 2.50, -7.18, 0, 1,0, 35 AddPartPylon = -3.92, 2.50, -6.34, 0, 1,0, 35 AddPartWeaponMissile = mk82_12, false, false, false, -0.40, 0.56, -2.74 AddPartWeaponMissile = mk82_12, false, false, false, 0.40, 0.56, -2.74 AddPartWeaponMissile = mk82_12, false, false, false, -0.40, 0.56, -5.81 AddPartWeaponMissile = mk82_12, false, false, false, 0.40, 0.56, -5.81 AddPartWeaponMissile = mk82_12, false, false, false, 0.59, 0.87, -2.74 AddPartWeaponMissile = mk82_12, false, false, false, 0.20, 0.87, -2.74 AddPartWeaponMissile = mk82_12, false, false, false, -0.20, 0.87, -2.74 AddPartWeaponMissile = mk82_12, false, false, false, -0.59, 0.87, -2.74 AddPartWeaponMissile = mk82_12, false, false, false, 0.59, 0.87, -5.81 AddPartWeaponMissile = mk82_12, false, false, false, 0.20, 0.87, -5.81 AddPartWeaponMissile = mk82_12, false, false, false, -0.20, 0.87, -5.81 AddPartWeaponMissile = mk82_12, false, false, false, -0.59, 0.87, -5.81 AddWeapon = bk27, -0.59, 1.23, 1.78, 0.0, 0.0 AddWeapon = bk27, 0.59, 1.23, 1.78, 0.0, 0.0 AddWeapon = crv7, 6.70, 1.51, -5.52, 0.0, 0.0 AddWeapon = crv7, -6.70, 1.51, -5.52, 0.0, 0.0 AddWeapon = asraam, 3.53, 1.95, -4.11, 0.0, 0.0 AddWeapon = asraam, -3.53, 1.95, -4.11, 0.0, 0.0 AddWeapon = mk82_12, -0.40, 0.56, -2.74, 0.0, 0.0, true, 2 AddWeapon = mk82_12, 0.40, 0.56, -2.74, 0.0, 0.0, true, 2 AddWeapon = mk82_12, -0.40, 0.56, -5.81, 0.0, 0.0, true, 2 AddWeapon = mk82_12, 0.40, 0.56, -5.81, 0.0, 0.0, true, 2 AddWeapon = mk82_12, 0.59, 0.87, -2.74, 0.0, 0.0, true, 2 AddWeapon = mk82_12, 0.20, 0.87, -2.74, 0.0, 0.0, true, 2 AddWeapon = mk82_12, -0.20, 0.87, -2.74, 0.0, 0.0, true, 2 AddWeapon = mk82_12, -0.59, 0.87, -2.74, 0.0, 0.0, true, 2 AddWeapon = mk82_12, 0.59, 0.87, -5.81, 0.0, 0.0, true, 2 AddWeapon = mk82_12, 0.20, 0.87, -5.81, 0.0, 0.0, true, 2 AddWeapon = mk82_12, -0.20, 0.87, -5.81, 0.0, 0.0, true, 2 AddWeapon = mk82_12, -0.59, 0.87, -5.81, 0.0, 0.0, true, 2 AddRecipe = " X ", "XXX", "TXT", X, iron_block, T, tnt BoundingBox = 0.0, 2.2, -1.3, 2.5, 1.8 BoundingBox = 0.0, 1.8, -4.5, 3.0, 2.5 BoundingBox = 0.0, 1.8, -8.0, 3.0, 2.0 BoundingBox = -2.9, 1.9, -6.0, 3.0, 1.0 BoundingBox = 2.9, 1.9, -6.0, 3.0, 1.0